Playing EPIC in 28mm.

Sunday, 8 October 2017

Not a lot going on here.

You may have noticed.

Just recharging the ol' mojo...

Tuesday, 12 September 2017

Spartember Part One

I suspect that some of you will be familiar with Spartember, as Siph as posted here.

I don't have a large forgeworld tank to put together (sorry, Dai), but do have a couple of other models which have been hanging about for a bit and really need putting together.

The 1/35 Bradley was an impulse buy a few years ago on a rainy day, possibly when the small people were cheesing me off.  Academy kits have a decent reputation for accuracy and going together well (generally, the more detailed the scale kit, the more of a pain in the arse the build is - who'd have guessed ?).

Even as I took it off the shelf, this was going to be a Command Vehicle for a bit of one of the armies.  As things stand now, it's going to be the Blood Pact, which means 40Kificating the model as it is built.  I could build it out of the box as a US Army model; this is an attractive idea as you'd all be able to see how well I'd done.  However, it'd just get kicked about and smashed, whereas I could actually use a Blood Pact Command Vehicle.

My apologies for the glare on this picture, it's just to give you an idea of the number of pieces on the sprue.  It's an order of magnitude more complex than a GW kit, but nowhere near the recepie for tears which the Eisenkarn Mecha looked like.

But, scale models have good instructions.  Some are better than others but let's face it, if you've experienced Forge World instructions, then this sort of thing is both blissful and slightly daunting.

So all I have to do now is pull my finger out and get on with it.  I'm working Monday night but we'll see how far I can get by the end of next week.

Saturday, 9 September 2017

902 Div force multipliers

Here are a few more of my photos from the parade day.  This time, the units which are force multipliers, that is, those whose contribution increases the combat power of the whole unit in a way which is more than simply adding up the number of dice they collectively chuck down the table.  

These guys are one of the Divisional Arty's FOO teams.  The Assault Bde list also lets me declare the Sqn 2iC's tank as a FOO asset as well, so that's another one.  These guys are mostly taking cover and have all the stuff one might expect, as well as having a real sniper to go with the nine mile ones they are actually directing.

Masta Cheef met some Death Riders in a Kill Team game the other day.  A great use of Death Riders - in their recce role.  As either a screening unit or a counter attacking unit, these fast moving 2 wound wonders are great for jogging around urban areas in a way that vehicles can't at a speed that footsloggers can't match.  The 11th Uhlan Regiment sits nicely in the Divisional ORBAT.

And of course, the Field Artillery;  262 Line Regt comes complete with batteries of Thudd Guns, Heavy Mortars in its Fd Arty detachments along with a generous sprinkling of Laser Cannons and Auto Cannons as AT and Fire Support.

And here's what that corner of the someone's world of hurt looked like on the day:

Tuesday, 5 September 2017

Not Work in Progress.

After a quick whiz around the garage, here is the to do list.  A lot of this is started, a lot more isn't.  And of course, this isn't a definitive list.  Where there is something already done, it's noted in green.

Mad max post apoc scavvies
Post apoc war rig
DKK rifles    Basecoated
DKK Engr, golliaths, Hades Drill Basecoated
2 DKK Engr Chimera
DKK Gren Built
DKK re-arms Need to be un-built
DKK Hvy Wpns Need to be un-built
DKK summer uniforms  A few more bits
Hrossy Yeomen  Basecoated
Jornathi grunts  Built
Meridian Infantry Coy
Delaques Built
BP BFG Crews
BP Bradley
Blood pacters Basecoated
Last thunderer
Assorted civvies & pilgrims
7 BP Half tracks
4 Esienkarn APCs
2 Lynx HQ vehicles
1 Chimera HQ vehicle
Ad mech bodies
Macrons    Need a few more bits
SAM launchers  Need a few more bits
2nd regt rebuilds
2 Chaos spawn (bones cthuloids)  built
4 Star Wars Vendettas
ARC 170 fighter bomber
2 Thunderhinds
=I= Gun Cutter (Millennium Falcon) Needs more work
TGG Nuns with guns  Contracted out
And an entire Space Wolf army.

Thursday, 31 August 2017

Work in progress

Whilst its nice to look at stuff already done, I'd not want you to think that I'm resting on my laurels.  No Siree, the long hobby war continues.  You've seen some of these summer uniform DKK before - from an lot of 2nd hand DKK who needed so much work that it was basically easier to just chop 'em up - I had a few DKK arm/rifle bits but most are wearing VL arms and VL arms to go with their VL legs.  Enough pouches and stuff to hide the join and these guys are good to go...

...into the painting queue.  There are still three without arms or arms and still ten head and torsos in the tin.  The order has gone to Australia's first lady of resin and sufficient bits to finish this job are on their way.

The summer uniform is going to be easier climbing in and out of vehicles.

Webbing items from FW, VL and Anvil Industries.  The Anvil bitz are really good and easier to use. And the guys who run are psychic or have a delivery TARDIS.  I'd swear blind that there was not enough time to put something in the post and have it delivered in between me clicking on 'pay now' and the little package arriving.

 These photos show all the bitz from all of the manufacturers.

The Macharian 203rd proved to have been Devos IV's most popular posts ever, with each getting over a thousand hits - not all of them me revisiting my own handiwork.  With some salvageable legs left over from the summer DKK, there's going to be a few more Macrons as well.

Again, Puppetswar swedes, VL torso and arms/arms (although there is one there with DKK arms !) when there are more done, I'll dress them in enough web kit to hide the join.

And whilst waiting for the bits to finish the Stugs to arrive from Models and Minis (six months, now); Admiral Drax has helpfully stuck the Ratguard SAM launchers together.  The missiles, already basecoated, sit nicely on the launch rails without gluing, which is nice.  This is one of the projects I wanted those Chimera hull sprues for.  Again, just waiting for Models and Minis track guards and back doors to finish them off.  This will give the ASL adequate AAA for their force component.

Flufftastically, of course, these HVM (high velocity missile) armed units would be covering the radar horizon in to about 2km.  Inside 2km, AD duties pass to the DKK's hydra battery.  In the game of course, IA1 includes rules for equipping your Manticore with AA missiles.  It goes without saying that unlike the FW and GW models, these quite obviously have a hull mounted HB for engaging terrestrial targets - those are SAM units with no ground engagement capability.  But that's what I wanted, real world realism in a fantasy game of flying tanks and so on.

Yes there is a radar dish missing from the top; it's in the box with the others.

And I may just have joined a September tank building challenge.  With a 1/35 Bradley.

Sunday, 27 August 2017

That all important Elite slot

I've no idea if that's even a thing in 8ed.  But here are some interesting people for you to meet: 

The shotgun toting veteran squad from the Saranian 5th, two plasma guns and a flamer.  The plasma pistol packing Feldwebel Joslonig also has a shotgun on his back.  These guys just add extra zing to the Saranians as they execute their tasks as the light infantry screen for the DKK.  Y'know, scout, hit and run, move through cover, that sort of thing.

This team are the "z.b.V. Kader"( short for zur besonderen Verwendung, indicating a unit "for special use") of the DKK 19 Armd Regt's Grenadier detachment.  Generalmajor Resnick keeps them on a fairly short leash in case General Muntenfor pays a visit.  The assassination of any visiting staff officer would incur a sever loss of face.  But the DKK plenipotatiate for war's death whilst visiting your TAOR is not something even the corps of DKK officers want to see.  Hauptfeldwebel Halbe (no, it's not Bastogne, but look it up anyway) is the baddest mofo on this table, being Bastogne with DKK special rules....

These guys are a part of 'Detachment 66' D-66 was formed from Kasarkin to rid Agrippina of plague zombies.  There are 19 of them here, a part of the initial deployment at the outset of the war.  They have spent a lot of time running training packages for DKK grenadiers and other incoming Kasarkin units  (there are a lot of Kasarkin on the table in the Cadian, Corbanian and Ozark sub units).   Army training teams on continental Acer, far away from the operational theatre, still operate their warzone specific and other courses, but these are now staffed and run by teams drawn from across the army.

Obviously there are other elite elements on the table (engineers, hydra batteries etc) depending on what army list the units are drawn from, but I hope this little splash of colour (the autumn flektarn on the Saranians and spring flektarn on the zbV were both by Pirate Viking Painting).  More soonish.

Wednesday, 23 August 2017

The full parade

Flufftastically, what you are looking at here is the command detachment of 902 Div (XVII Korps) including an armoured squadron and mechanised company of DKK 19 Armd Regt, a company from 262 Line Regt, An armoured squadron from 22 ASL, a company from the Valhallan (Kado) 540th Regt and a lot of smaller detachments drawn from other 902 Div units to provide local security for the Div HQ. 

Additionally, there is, for as yet unexplored reasons, a detachment from 901 Div, armoured and mechanised subunits and company from 2/24 Cadian and 1/2 Corbanian.

So here it all is in it's glory.  The darker table had gravel mixed in to the paint when it was painted.  For years I have been chipping and plucking the 'effin' gravel off.  It's a job that needs some serious attention so that I can repaint it to better match the other two tables.  Homogeneity will be achieved one day.

And with hindsight, the Valhallan mobbed up blob should have been arrayed across the table between the Cadians and the DKK - it would have given a visual continuity across the deployment.  Also the actual command team(s) are bunched up next to the Crassus.  We should have split these up and displayed them in their actual teams and with the additional vehicles - most of which are still in their boxes, unbuilt.  But what we did do took us hours, we were tired and it was the first time we'd done this.  Lessons for next time !